mercoledì 27 gennaio 2010

Videogames Deadly Sins - 1


1.unskippable cutscenes (lv1)
2.unskippable text (lv2)
3.unskippable text which shows up slowly like if someone's talking (lv3)
4.misleading starting video about actual gameplay graphics (lv1)
5.battles that you're supposed to lose, but only after actually winning part of it (lv3)
6.not unlimited continues (lv3)
7.starting the game with completely overpowered char, then taking it away from you (lv2)
8.dull, unskippable training (lv1)
9.too-many-infos-to-read-tutorial (lv3+)
10.unavoidable attacks from bosses (lv1-2)

Suggest your deadly punishments!
Please check out the deviantart account of the blog's artist!
http://kirsebaerkatt.deviantart.com/

Welcome to Videogames Deadly Sins, where annoying programming is punished!

In this blog we will try to list all the deadly sins which can be done programming a videogame. We will even decide which level of obnoxiousness (1-3) they reach!Please suggest your punishments for the programmers and managers who choose to include this sins in their videogames.